About

Tourney started from a simple problem: I couldn't find a tournament bracket maker that wasn't a pain to use. Whether I was organizing local gaming events or helping with sports competitions, existing tools were either too complex or too limited. As a hobby project, I began building the tool I wished existed - something simple, flexible, and actually enjoyable to use.

Making Tournament Management Easy and Fun

Created by me (Eric) at EK Innovations, Tourney is the result of countless hours spent testing, tweaking, and listening to what other organizers wanted in a tournament bracket maker. The goal has always been to develop something that could handle any type of tournament—whether it’s a small gaming meetup or a massive sports league.

Taking the Stress Out of Organizing

Running tournaments can get messy, but it doesn’t have to be. Tourney handles the tough stuff for you—real-time updates, flexible formats, and all the small things that make your event run more smoothly. Forget the headaches of manual tracking or confusing setups—with the tournament maker app, you can set up, manage, and even share your tournaments without breaking a sweat. Leaving you to simply focus on the competition.

Every tournament organizer has been in your shoes—setting up brackets, chasing down scores, dealing with last-minute changes. That’s why Tourney focuses on building tools that actually make things easier. Originally, Tourney was built for personal use, but after rave reviews, it’s being shared with the world so you can enjoy how easy it is too.

Shaped by Your Suggestions

I develop updates based on real needs and feedback from the community. Through regular conversations with fellow tournament organizers and players, I learn what actually helps make tournaments run smoother. Each new feature comes from these insights - whether it's an easier way to track scores or better options for sharing results.

Got an idea that could make tournament management even better? I want to hear it. Seriously—your input shapes what is built next.

Tell me what you think